Elmo McLendon
المشاركات المكتوبة بواسطة Elmo McLendon

The matchmaking algorithm is the unsung hero that determines exactly who you will face every time you press the 'Battle' button.
Many players believe that matchmaking is intentionally rigged against them, constantly forcing them to fight 'hard counters' after a win streak.
How You Are Ranked
Most modern strategy games utilize a modified version of the Elo rating system, originally designed for professional chess.
This is why winning streaks inevitably end in a 'wall' of difficult matches; the system is functioning exactly as intended.
- If you are hovering around 50%, you are in the correct arena for your skill level.
- Because there are fewer Grandmasters, the algorithm struggles to find perfect matches.
- Losing streaks are also self-correcting.
The Problem of Card Levels
The standard Elo system works perfectly for chess because all pieces are equal, but tower rush games feature upgradeable cards.
However, if no such player is available, the algorithm will prioritize queue speed over level fairness, resulting in those frustrating, mismatched games.
| Algorithm Check | Importance Level |
|---|---|
| Trophy Count | Absolute Highest Priority |
| Account Strength | The system tries to match levels, but will abandon this check if the queue takes longer than 10 seconds |
The Esports Standard
Because the ladder algorithm must balance queue times against fairness, it will never be perfectly balanced.
The algorithm is blind; it only respects victory.